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Thursday, August 11, 2011

C AND C++ Interview questions...


INTERVIEW QUESTIONS & ANSWERS FROM C, C ++

What is the use of ‘using’ declaration?

A using declaration makes it possible to use a name from a namespace without the scope operator.
What problem does the namespace feature solve?
Multiple providers of libraries might use common global identifiers causing a name collision when an application tries to link with two or more such libraries. The namespace feature surrounds a library’s external declarations with a unique namespace that eliminates the potential for those collisions.
namespace [identifier] { namespace-body }
A namespace declaration identifies and assigns a name to a declarative region. The identifier in a namespace declaration must be unique in the declarative region in which it is used. The identifier is the name of the namespace and is used to reference its members.

What is Memory alignment?

The term alignment primarily means the tendency of an address pointer value to be a multiple of some power of two. So a pointer with two byte alignment has a zero in the least significant bit. And a pointer with four byte alignment has a zero in both the two least significant bits. And so on. More alignment means a longer sequence of zero bits in the lowest bits of a pointer.

What is virtual function?

When derived class overrides the base class method by redefining the same function, then if client wants to access redefined the method from derived class through a pointer from base class object, then you must define this function in base class as virtual function.
class parent
{
void Show()
{
cout << "i'm parent" << endl;
}
};
class child: public parent
{
void Show()
{
cout << "i'm child" << endl;
}
};
parent * parent_object_ptr = new child;
parent_object_ptr->show() // calls parent->show() i
now we goto virtual world…
class parent
{
virtual void Show()
{
cout << "i'm parent" << endl;
}
};
class child: public parent
{
void Show()
{
cout << "i'm child" << endl;
}
};
parent * parent_object_ptr = new child;
parent_object_ptr->show() // calls child->show()

When do use “const” reference arguments in function?

a) Using const protects you against programming errors that inadvertently alter data.
b) Using const allows function to process both const and non-const actual arguments, while a function without const in the prototype can only accept non constant arguments.
c) Using a const reference allows the function to generate and use a temporary variable appropriately.

What is passing by reference?

Method of passing arguments to a function which takes parameter of type reference.
for example:
void swap( int & x, int & y )
{
int temp = x;
x = y;
y = x;
}
int a=2, b=3;
swap( a, b );
Basically, inside the function there won’t be any copy of the arguments “x” and “y” instead they refer to original variables a and b. so no extra memory needed to pass arguments and it is more efficient.

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